Saturday, July 14, 2012

More TF2 Weapon Ideas

My Steam name: ghostshadow25
Hello, I'm here again with more Team Fortress 2 weapon ideas! Feel free to comment about what you think. As I said before, I suck at making 3d models so am just using paint.


Kugel-nator
(medic)
+Every 30 seconds gives person you are healing ammo
-25% Ubercharge rate


Double-shot flamer
(Pyro)
A double barrel shotgun with incendiary ammo. Knock back on player and person shot.
+20% damage
-40% after burn damage




Well, that's it for now. I'll probably do some hats and misc items next!


Monday, July 9, 2012

My Team Fortress 2 weapon ideas

(My Steam name: ghostshadow25)
Since I suck at making 3d models, I decided to upload my ideas that I made in paint. The first ones are a set I call "The Sniper's Counter Measures."



The Assassin's Cloak Finder

+on full charge see cloaked spies
-50% charge rate
-25% damage penalty on body shot


The Assassin's Headshot Hood
+Protects from critical hits on Ambassador headshots
-Replaces Secondary Weapon



That's all I have so far for that set. The next weapons are just some random ideas I have.


The Scout's Nailgun

Same stats as TFC nailgun
Replaces primary weapon


The Motherland Defender
(Heavy)


+no spin-up time
+10% Damage
-40% slower firing speed
Has 200 ammo but only holds 100 ammo in each ammo box, must reload every 100 bullets shot
Reload time is about 2 seconds


The Texan's Dual Wrench
(Engineer)

+When equipped, can move buildings 20% faster
+Can build 2 sentries
-can't build dispensers
-Can only upgrade sentries to level 2
-Costs 150 metal to make 1 sentry